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NETGAMES
2005
ACM
16 years 7 days ago
Patch scheduling for on-line games
One of the challenges facing the on-line gaming community is the delivery of new content to players. While the initial distribution of a game is typically done via large media for...
Chris Chambers, Wu-chang Feng
OTM
2005
Springer
16 years 5 days ago
Event Broker Grids with Filtering, Aggregation, and Correlation for Wireless Sensor Data
Abstract. A significant increase in real world event monitoring capability with wireless sensor networks brought a new challenge to ubiquitous computing. To manage high volume and...
Eiko Yoneki
IPTPS
2004
Springer
16 years 1 days ago
A Practical Distributed Mutual Exclusion Protocol in Dynamic Peer-to-Peer Systems
— Mutual exclusion is one of the well-studied fundamental primitives in distributed systems. However, the emerging P2P systems bring forward several challenges that can’t be co...
Shiding Lin, Qiao Lian, Ming Chen, Zheng Zhang
ISCA
1998
IEEE
122views Hardware» more  ISCA 1998»
15 years 11 months ago
Design Choices in the SHRIMP System: An Empirical Study
The SHRIMP cluster-computing system has progressed to a point of relative maturity; a variety of applications are running on a 16-node system. We have enough experience to underst...
Matthias A. Blumrich, Richard Alpert, Yuqun Chen, ...
CANDT
2009
15 years 10 months ago
Toward an analytic framework for understanding and fostering peer-support communities in using and evolving software products
The fundamental challenge for social computing is to contribute to fostering communities in which humans can transcend the limitation of the unaided, individual human mind by help...
Andrew Gorman, Gerhard Fischer