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» The Failure of Personalities to Generalize
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NETGAMES
2006
ACM
16 years 15 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
NSPW
2006
ACM
16 years 14 days ago
Googling considered harmful
Virtually every Internet user on the planet uses the powerful free tools offered by a handful of information service providers in many aspects of their personal and professional l...
Gregory J. Conti
PODC
2006
ACM
16 years 14 days ago
On the complexity of distributed graph coloring
Coloring the nodes of a graph with a small number of colors is one of the most fundamental problems in theoretical computer science. In this paper, we study graph coloring in a di...
Fabian Kuhn, Roger Wattenhofer
PODC
2006
ACM
16 years 14 days ago
Computing separable functions via gossip
Motivated by applications to sensor, peer-to-peer, and adhoc networks, we study the problem of computing functions of values at the nodes in a network in a totally distributed man...
Damon Mosk-Aoyama, Devavrat Shah
SAC
2006
ACM
16 years 14 days ago
Imprecise RDQL: towards generic retrieval in ontologies using similarity joins
Traditional semantic web query languages support a logicbased access to the semantic web. They offer a retrieval (or reasoning) of data based on facts. On the traditional web and...
Abraham Bernstein, Christoph Kiefer