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» The Failure of Personalities to Generalize
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WWW
2011
ACM
15 years 1 months ago
Predicting popular messages in Twitter
Social network services have become a viable source of information for users. In Twitter, information deemed important by the community propagates through retweets. Studying the c...
Liangjie Hong, Ovidiu Dan, Brian D. Davison
MOBISYS
2011
ACM
14 years 9 months ago
Switchboard: a matchmaking system for multiplayer mobile games
— Supporting interactive, multiplayer games on mobile phones over cellular networks is a difficult problem. It is particularly relevant now with the explosion of mostly single-p...
Justin Manweiler, Sharad Agarwal, Ming Zhang, Romi...
ACMACE
2011
ACM
14 years 6 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
STOC
2005
ACM
156views Algorithms» more  STOC 2005»
16 years 7 months ago
Convex programming for scheduling unrelated parallel machines
We consider the classical problem of scheduling parallel unrelated machines. Each job is to be processed by exactly one machine. Processing job j on machine i requires time pij . ...
Yossi Azar, Amir Epstein
ATAL
2007
Springer
16 years 26 days ago
Model-based function approximation in reinforcement learning
Reinforcement learning promises a generic method for adapting agents to arbitrary tasks in arbitrary stochastic environments, but applying it to new real-world problems remains di...
Nicholas K. Jong, Peter Stone