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ICVS
2001
Springer
15 years 11 months ago
A Modular Software Architecture for Real-Time Video Processing
An increasing number of computer vision applications require on-line processing of data streams, preferably in real-time. This trend is fueled by the mainstream availability of low...
Alexandre R. J. François, Gérard G. ...
COMPSAC
2007
IEEE
16 years 1 months ago
Architecture-Based Software Reliability: Why Only a Few Parameters Matter?
Uncertainty analysis through sensitivity studies and quantification of the variance of the reliability estimate has become more common in architecture-based software reliability ...
Katerina Goseva-Popstojanova, Margaret Hamill
DSRT
2005
IEEE
16 years 15 days ago
A Simple Distributed Simulation Architecture for Emergency Response Exercises
This paper describes a simple distributed simulation for support of emergency response exercises. The simulation, called the Immersive Synthetic Environment for Exercises (ISEE), ...
Dennis McGrath, Amy Hunt, Marion Bates
ISCC
2005
IEEE
105views Communications» more  ISCC 2005»
16 years 14 days ago
The Bandwidth Exchange Architecture
New applications for the Internet such as video on demand, grid computing etc. depend on the availability of high bandwidth connections with acceptable Quality of Service (QoS). T...
David Michael Turner, Vassilis Prevelakis, Angelos...
GI
2004
Springer
16 years 8 days ago
A Scalable Architecture for Multiplayer Computer Games
: The concept of Massively Multiplayer Games (MMG) recently has spread into all classical genres of real-time computer games. This paper summarizes our work on a novel proxy server...
Jens Müller 0004, Sergei Gorlatch