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FPGA
2003
ACM
161views FPGA» more  FPGA 2003»
15 years 11 months ago
Implementation of BEE: a real-time large-scale hardware emulation engine
This paper describes the hardware implementation of a real-time, large-scale, multi-chip FPGA (Field Programmable Gate Array) based emulation engine with a capacity of 10 million ...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, R...
GECCO
2003
Springer
153views Optimization» more  GECCO 2003»
15 years 11 months ago
SEPA: Structure Evolution and Parameter Adaptation in Feed-Forward Neural Networks
Abstract. In developing algorithms that dynamically changes the structure and weights of ANN (Artificial Neural Networks), there must be a proper balance between network complexit...
Paulito P. Palmes, Taichi Hayasaka, Shiro Usui
ICLP
2003
Springer
15 years 11 months ago
Flow Java: Declarative Concurrency for Java
Abstract. Logic variables pioneered by (concurrent) logic and concurrent constraint programming are powerful mechanisms for automatically synchronizing concurrent computations. The...
Frej Drejhammar, Christian Schulte, Per Brand, Sei...
ICS
2003
Tsinghua U.
15 years 11 months ago
Roccom: an object-oriented, data-centric software integration framework for multiphysics simulations
We describe an object-oriented software integration frameccom, abstracted from our five years of experience in developing a complex, integrated code for rocket simulation. Roccom...
Xiangmin Jiao, Michael T. Campbell, Michael T. Hea...
ICVS
2003
Springer
15 years 11 months ago
VICs: A Modular Vision-Based HCI Framework
Many Vision-Based Human-Computer Interaction (VB-HCI) systems are based on the tracking of user actions. Examples include gazetracking, head-tracking, finger-tracking, and so fort...
Guangqi Ye, Jason J. Corso, Darius Burschka, Grego...
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