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CGI
2004
IEEE
15 years 10 months ago
Face Recognition Using Computer-Generated Database
Many face database and recognition systems have been constructed in specially designed studios with various illuminations, poses, and expressions. However, none of these databases...
Won-Sook Lee, Kyung-Ah Sohn
FGR
2004
IEEE
105views Biometrics» more  FGR 2004»
15 years 10 months ago
Robust Hand Detection
Vision-based hand gesture interfaces require fast and extremely robust hand detection. Here, we study view-specific hand posture detection with an object recognition method recent...
Mathias Kölsch, Matthew Turk
SIGGRAPH
1997
ACM
15 years 10 months ago
InfiniteReality: a real-time graphics system
The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex sce...
John S. Montrym, Daniel R. Baum, David L. Dignam, ...
CLUSTER
2008
IEEE
15 years 8 months ago
Improving message passing over Ethernet with I/OAT copy offload in Open-MX
Abstract--Open-MX is a new message passing layer implemented on top of the generic Ethernet stack of the Linux kernel. Open-MX works on all Ethernet hardware, but it suffers from e...
Brice Goglin
VMV
2008
120views Visualization» more  VMV 2008»
15 years 8 months ago
Thinning Mesh Animations
Three-dimensional animation sequences are often represented by a discrete set of compatible triangle meshes. In order to create the illusion of a smooth motion, a sequence usually...
Tim Winkler, Jens Drieseberg, Kai Hormann, Alexand...