We survey logic-based and automata-based languages and techniques for the speci cation and veri cation of real-time systems. In particular, we discuss three syntactic extensions of...
Changing preferences is very common in real life. The expressive power of the operations of preference change introduced so far in the literature is limited to adding new informat...
We present the first planner capable of reasoning with both the full semantics of PDDL2.1 (level 3) temporal planning and with numeric resources. Our planner, CRIKEY3, employs heu...
Tactical Agent Personality (TAP) is a modeling concept to capture tactical patterns in game agents, based on a personality concept introduced by Tan and Cheng (2007), to allow beh...
We present cq-programs, which enhance nonmonotonic description logics (dl-) programs by conjunctive queries (CQ) and union of conjunctive queries (UCQ) over Description Logics kno...
Thomas Eiter, Giovambattista Ianni, Thomas Krennwa...