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AIIDE
2008
15 years 8 months ago
Effects of Communication on the Evolution of Squad Behaviours
As the non-playable characters (NPCs) of squad-based shooter computer games share a common goal, they should work together in teams and display cooperative behaviours that are tac...
Darren Doherty, Colm O'Riordan
ECAL
2005
Springer
15 years 8 months ago
Valency for Adaptive Homeostatic Agents: Relating Evolution and Learning
This paper introduces a novel study on the sense of valency as a vital process for achieving adaptation in agents through evolution and developmental learning. Unlike previous stud...
Theodoros Damoulas, Ignasi Cos-Aguilera, Gillian M...
ICONIP
2007
15 years 7 months ago
Finding Exploratory Rewards by Embodied Evolution and Constrained Reinforcement Learning in the Cyber Rodents
The aim of the Cyber Rodent project [1] is to elucidate the origin of our reward and affective systems by building artificial agents that share the natural biological constraints...
Eiji Uchibe, Kenji Doya
TASE
2008
IEEE
16 years 21 days ago
An Empirical Study of Maintainability in Aspect-Oriented System Evolution Using Coupling Metrics
In this paper, we propose a fine-grained coupling metrics suite for aspect-oriented (AO) systems, to measure software changes during system evolution. We also present a correlati...
Haihao Shen, Sai Zhang, Jianjun Zhao
HT
2006
ACM
16 years 8 days ago
The evolution of metadata from standards to semantics in E-learning applications
Metadata attempts to describe the content, format, purpose and structure of data. Over the past few years, the IEEE-LOM standard has dominated the metadata world in e-learning app...
Hend S. Al-Khalifa, Hugh C. Davis