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GLOBECOM
2006
IEEE
16 years 23 days ago
Hierarchical Iterative Algorithm for a Coupled Constrained OSNR Nash Game
— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...
Lacra Pavel
GLOBECOM
2006
IEEE
16 years 23 days ago
Stackelberg Game for Distributed Resource Allocation over Multiuser Cooperative Communication Networks
— In this paper, we propose a Stackelberg game theoretic framework for distributive resource allocation over multiuser cooperative communication networks to improve the system pe...
Beibei Wang, Zhu Han, K. J. Ray Liu
ICDM
2006
IEEE
138views Data Mining» more  ICDM 2006»
16 years 23 days ago
Belief Propagation in Large, Highly Connected Graphs for 3D Part-Based Object Recognition
We describe a part-based object-recognition framework, specialized to mining complex 3D objects from detailed 3D images. Objects are modeled as a collection of parts together with...
Frank DiMaio, Jude W. Shavlik
ICMCS
2006
IEEE
124views Multimedia» more  ICMCS 2006»
16 years 23 days ago
Streaming of Scalable Video from Multiple Servers using Rateless Codes
This paper presents a framework for efficiently streaming scalable video from multiple servers over heterogeneous network paths. We propose to use rateless codes, or Fountain cod...
Jean-Paul Wagner, Jacob Chakareski, Pascal Frossar...
ICRA
2006
IEEE
149views Robotics» more  ICRA 2006»
16 years 22 days ago
On Learning the Statistical Representation of a Task and Generalizing it to Various Contexts
— This paper presents an architecture for solving generically the problem of extracting the constraints of a given task in a programming by demonstration framework and the problem...
Sylvain Calinon, Florent Guenter, Aude Billard