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VR
1999
IEEE
112views Virtual Reality» more  VR 1999»
15 years 10 months ago
Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment
Navigation and interaction in virtual environments that use stereoscopic head-tracked displays and have very large data sets present several challenges beyond those encountered wi...
Zachary Wartell, William Ribarsky, Larry F. Hodges
CGI
1998
IEEE
15 years 10 months ago
Automatic 3D Model Acquisition from Uncalibrated Image Sequences
In this paper the problem of obtaining 3D models from image sequences is addressed. The proposed method deals with uncalibrated monocular image sequences. No prior knowledge about...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool
COMPGEOM
1998
ACM
15 years 10 months ago
Rotational Polygon Containment and Minimum Enclosure
An algorithm and a robust floating point implementation is given for rotational polygon containment: given polygons P1,P2,P3,...,Pk and a container polygon C, find rotations and...
Victor Milenkovic
ISAAC
1998
Springer
72views Algorithms» more  ISAAC 1998»
15 years 10 months ago
Casting with Skewed Ejection Direction
Casting is a manufacturing process in which liquid is poured into a cast (mould) that has a cavity with the shape of the object to be manufactured. The liquid then hardens, after ...
Hee-Kap Ahn, Siu-Wing Cheng, Otfried Cheong
SIGCOMM
1997
ACM
15 years 10 months ago
Iolus: A Framework for Scalable Secure Multicasting
As multicast applications are deployed for mainstream use, the need to secure multicast communications will become critical. Multicast, however, does not t the point-to-point mod...
Suvo Mittra