We present an effective and easy-to-implement angle-based smoothing scheme for triangular, quadrilateral and tri-quad mixed meshes. For each mesh node our algorithm compares all t...
Most 3D mesh generation techniques require simplification and mesh improvement stages to prepare a tetrahedral model for efficient simulation. We have developed an algorithm that ...
Oblivious transfer is one of the most important cryptographic primitives, both for theoretical and practical reasons and several protocols were proposed during the years. We provid...
We introduce a computational framework for discovering regular or repeated geometric structures in 3D shapes. We describe and classify possible regular structures and present an e...
Mark Pauly, Niloy J. Mitra, Johannes Wallner, Helm...
Abstract Mobile computing systems should be selfmanaged to simplify operation and maintenance plus meet user's expectation with respect to Quality of Service (QoS). When archi...