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» The Early History of Smalltalk
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IASTEDSEA
2004
15 years 7 months ago
Deriving change architectures from RCS history
As software systems evolve over a series of releases, it becomes important to know which components show repeated need for maintenance. Deterioration of a single component manifes...
Catherine Stringfellow, C. D. Amory, Dileep Potnur...
CHI
1995
ACM
15 years 9 months ago
Interactive Sketching for the Early Stages of User Interface Design
Current interactive user interface construction tools are often more of a hindrance than a benefit during the early stages of user interface design. These tools take too much time...
James A. Landay, Brad A. Myers
CSCW
2004
ACM
15 years 11 months ago
Learning from project history: a case study for software development
The lack of lightweight communication channels and other technical and sociological difficulties make it hard for new members of a non-collocated software development team to lea...
Davor Cubranic, Gail C. Murphy, Janice Singer, Kel...
ECOOP
2004
Springer
15 years 11 months ago
Composable Encapsulation Policies
Given the importance of encapsulation to object-oriented programming, it is surprising to note that mainstream object-oriented languages offer only limited and fixed ways of enca...
Nathanael Schärli, Stéphane Ducasse, O...
AOSD
2003
ACM
15 years 11 months ago
Model-view-controller and object teams: a perfect match of paradigms
From the early days of object-oriented programming, the model-view-controller paradigm has been pursued for a clear design which separates different responsibilities within an in...
Matthias Veit, Stephan Herrmann