We used in the past a lot of computational power and human expertise for having a very big dataset of good 9x9 Go games, in order to build an opening book. We improved a lot the al...
We consider the problem of planning in a stochastic and discounted environment with a limited numerical budget. More precisely, we investigate strategies exploring the set of poss...
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
Multi-agent planning is a core issue in the multi-agent systems field. In this work we focus on the coordination of multiple agents in a setting where agents are able to achieve in...
Yannis Dimopoulos, Muhammad Adnan Hashmi, Pavlos M...
This article proposes a research agenda aimed at enabling optimized testing and analysis processes and tools to support component-based software development communities. We hypoth...