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» The Dynamics of Mass Interaction
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239
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CGF
2010
181views more  CGF 2010»
15 years 5 months ago
Matrix Trees
Recent advances in GPU programmability and architecture have allowed for the generation of ray casted or ray traced images at interactive rates. How quickly these images can be ge...
Nathan Andrysco, Xavier Tricoche
150
Voted
CHI
2003
ACM
16 years 7 months ago
The mad hatter's cocktail party: a social mobile audio space supporting multiple simultaneous conversations
This paper presents a mobile audio space intended for use by gelled social groups. In face-to-face interactions in such social groups, conversational floors change frequently, e.g...
Paul M. Aoki, Matthew Romaine, Margaret H. Szymans...
188
Voted
LCN
2008
IEEE
16 years 1 months ago
Constructing low-latency overlay networks: Tree vs. mesh algorithms
Abstract—Distributed interactive applications may have stringent latency requirements and dynamic user groups. These applications may benefit from a group communication system, ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
181
Voted
WEBI
2007
Springer
16 years 29 days ago
Blog Community Discovery and Evolution Based on Mutual Awareness Expansion
There are information needs involving costly decisions that cannot be efficiently satisfied through conventional web search engines. Alternately, community centric search can prov...
Yu-Ru Lin, Hari Sundaram, Yun Chi, Jun'ichi Tatemu...
163
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WIKIS
2005
ACM
16 years 13 days ago
Wiki communities in the context of work processes
In this article we examine the integration of communities of practice supported by a wiki into work processes. Linear structures are often inappropriate for the execution of knowl...
Frank Fuchs-Kittowski, André Köhler