Most of existing crowd simulation algorithms focus on the moving trajectories of individual agents, while collective group formations are often roughly learned from video examples...
We develop a behavioural theory of distributed programs in the presence of failures such as nodes crashing and links breaking. The framework we use is that of D, a language in whi...
In P2P systems, users often have many choices of peers from whom to download their data. Each user cares primarily about its own response time, which depends on how many other use...
Efficient discovery and resource allocation is one of the challenges of current Peer-to-Peer systems. In centralized approaches, the user requests can be matched to the fastest, ch...
Oscar Ardaiz, Pau Artigas, Torsten Eymann, Felix F...
This paper examines agent-based systems designed for a variety of human learning tasks. These are typically split into two areas: "training", which generally refers to a...