In hedonic games, players have the opportunity to form coalitions, and have preferences over the coalitions they might join. Such games can be used to model a variety of settings ...
Distributed Constraint Optimization (DCOP) provides a rich framework for modeling multi-agent coordination problems. Existing problem domains for DCOP focus on small (<100 vari...
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Abstract. Service Level Agreements are a key issue in Service Oriented Computing. SLA contracts specify client requirements and service guarantees, with emphasis on Quality of Serv...
We present a time domain approach to explore a sound transformation paradigm for musical performance. Given a set of sounds containing a priori desired qualities and a population o...