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VLDB
2004
ACM
186views Database» more  VLDB 2004»
15 years 12 months ago
Indexing Large Human-Motion Databases
Data-driven animation has become the industry standard for computer games and many animated movies and special effects. In particular, motion capture data recorded from live actor...
Eamonn J. Keogh, Themis Palpanas, Victor B. Zordan...
SENSYS
2003
ACM
15 years 12 months ago
GEM: graph eMbedding for routing and data-centric storage in sensor networks without geographic information
The widespread deployment of sensor networks is on the horizon. One of the main challenges in sensor networks is to process and aggregate data in the network rather than wasting e...
James Newsome, Dawn Xiaodong Song
ESA
2003
Springer
116views Algorithms» more  ESA 2003»
15 years 12 months ago
Smoothed Motion Complexity
We propose a new complexity measure for movement of objects, the smoothed motion complexity. Many applications are based on algorithms dealing with moving objects, but usually data...
Valentina Damerow, Friedhelm Meyer auf der Heide, ...
COMPGEOM
2010
ACM
15 years 11 months ago
Kinetic stable Delaunay graphs
The best known upper bound on the number of topological changes in the Delaunay triangulation of a set of moving points in R2 is (nearly) cubic, even if each point is moving with ...
Pankaj K. Agarwal, Jie Gao, Leonidas J. Guibas, Ha...
MSS
2000
IEEE
160views Hardware» more  MSS 2000»
15 years 11 months ago
Implementation of a Fault-Tolerant Real-Time Network-Attached Storage Device
Phoenix is a fault-tolerantreal-time network-attachedstorage device (NASD). Like other NASD architectures, Phoenix provides an object-based interface to data stored on network-att...
Ashish Raniwala, Srikant Sharma, Anindya Neogi, Tz...
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