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NETGAMES
2006
ACM
16 years 19 days ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
SIGUCCS
2006
ACM
16 years 18 days ago
Automated podcasting solution expands the boundaries of the classroom
A scalable podcast solution developed at the University of Washington makes the podcasting of class lectures easy for faculty by automating the capture, uploading, and delivery of...
David Aldrich, Bradley Bell, Tim Batzel
STORAGESS
2006
ACM
16 years 18 days ago
Long-term threats to secure archives
Archival storage systems are designed for a write-once, read-maybe usage model which places an emphasis on the long-term preservation of their data contents. In contrast to tradit...
Mark W. Storer, Kevin M. Greenan, Ethan L. Miller
AINA
2005
IEEE
16 years 9 days ago
Sensor Inter-Vehicle Communication for Safer Highways
In this paper we present a sensor inter-vehicle communication protocol based on geographical routing. Sensors installed in cars continuously gather important information about: ai...
Mimoza Durresi, Arjan Durresi, Leonard Barolli
BROADNETS
2005
IEEE
16 years 9 days ago
A Lightweight framework for source-to-sink data transfer in wireless sensor networks
— Lightweight protocols that are both bandwidth and power thrifty are desirable for sensor networks. In addition, for many sensor network applications, timeliness of data deliver...
James Jobin, Zhenqiang Ye, Honomount Rawat, Srikan...
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