The goal of augmented reality is to provide the user with a view of the surroundings enriched by virtual objects. Practically all augmented reality systems rely on standard realti...
Researchers have had great success using motion capture tools for controlling avatars in virtual worlds. Another current of virtual reality research has focused on building collab...
Benjamin Schaeffer, Mark Flider, Hank Kaczmarski, ...
Peloton is a sports simulator that uses the Virtual Reality Modeling Language (VRML) to create virtual environments for athletic training and competition. In particular, it create...
Gianpaolo U. Carraro, Mauricio Cortes, John T. Edm...
In this paper we present the results of an experiment made with our e-librarian service ”MatES”, an e-Learning tool on fractions in mathematics. MatES allows students to enter...
—The purpose of this paper is to present the linkage of Thetis (a real time multi-vehicles hybrid simulator for heterogeneous vehicles) with a control architecture for the manage...