Pervasive games are an emerging new game genre, which includes context information as an integral part of the game. These games differ from traditional games in that they expand sp...
In this paper, we discuss and compare two user centred methods applied in concept design: observation and probes. The comparison is based on findings from two case studies. In the...
The variety of design artifacts (models) produced in a model-driven design process results in an intricate relationship between requirements and the various models. This paper prop...
Sensemaking is a deliberate effort to understand events or information, and a sketch is an exploratory graphic composition of a concept or observation. Within the architecture doma...
James Sullivan, Meredith Banasiak, Christopher Mes...
Achieving information assurance and security is a complex and challenging task, which is crucial from national and personal security point of views. Research in detecting deceptiv...