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CSCW
2008
ACM
15 years 8 months ago
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
Xiang Cao, Michael Massimi, Ravin Balakrishnan
EUC
2007
Springer
15 years 8 months ago
GPS-Based Location Extraction and Presence Management for Mobile Instant Messenger
Abstract. Location is the most essential presence information for mobile users. In this paper, we present an improved time-based clustering technique for extracting significant lo...
Dexter H. Hu, Cho-Li Wang
WSCG
2004
165views more  WSCG 2004»
15 years 7 months ago
Client-Server Infrastructure for Interactive 3D Multi-User Environments
Multi-user environments, using 3D graphics, more and more find their way into areas like e-business, entertainment and cooperative work. Due to the increasing capabilities of hard...
Ingo Soetebier, Horst Birthelmer, Jörg Sahm
AAAI
1994
15 years 7 months ago
Knowledge Refinement in a Reflective Architecture
A knowledge acquisition tool should provide a user with maximum guidance in extending and debugging a knowledge base, by preventing inconsistencies and knowledge gaps that may ari...
Yolanda Gil
KBS
2007
100views more  KBS 2007»
15 years 6 months ago
A retraining methodology for enhancing agent intelligence
Data mining has proven a successful gateway for discovering useful knowledge and for enhancing business intelligence in a range of application fields. Incorporating this knowledg...
Andreas L. Symeonidis, Ioannis N. Athanasiadis, Pe...