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» The Design of a Parallel Graphics Interface
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ICS
2003
Tsinghua U.
15 years 11 months ago
Roccom: an object-oriented, data-centric software integration framework for multiphysics simulations
We describe an object-oriented software integration frameccom, abstracted from our five years of experience in developing a complex, integrated code for rocket simulation. Roccom...
Xiangmin Jiao, Michael T. Campbell, Michael T. Hea...
HPCN
1997
Springer
15 years 10 months ago
Ninf: A Network Based Information Library for Global World-Wide Computing Infrastructure
Ninf is an ongoing global network-wide computing infrastructure project which allows users to access computational resources including hardware, software and scientific data distri...
Mitsuhisa Sato, Hidemoto Nakada, Satoshi Sekiguchi...
WSC
1997
15 years 7 months ago
Arena Software Tutorial
The Arena modeling system from Systems Modeling Corporation is a flexible and powerful tool that allows analysts to create animated simulation models that accurately represent vir...
David A. Takus, David M. Profozich
FDG
2009
ACM
16 years 27 days ago
Relating cognitive models of computer games to user evaluations of entertainment
As the interactive entertainment industry matures, a better understanding of what makes software entertaining is needed. A natural starting point is the application of traditional...
Paolo Piselli, Mark Claypool, James Doyle
NORDICHI
2006
ACM
16 years 10 days ago
Tac-tiles: multimodal pie charts for visually impaired users
Tac-tiles is an accessible interface that allows visually impaired users to browse graphical information using tactile and audio feedback. The system uses a graphics tablet which ...
Steven A. Wall, Stephen A. Brewster