To ensure multi-agent based simulation models reproducibility, particular attention must be payed on its possible implementation ambiguities. This concerns every aspect of simulat...
High-level power design presents a complex, multiobjective problem that involves the simultaneous optimisation of competing criteria such as speed, area and power. It is difficult...
Design patterns have proven to be very useful for the design of object-oriented systems. The power of design patterns stems from their ability to provide generic solutions to reap...
In a companion paper [HVV04], we have investigated the deficiency of existing design approaches in supporting predictability for real-time control system development. A design app...
Jinfeng Huang, Jeroen Voeten, Piet van der Putten,...
: This paper presents the design and implementation of a real-time fuzzy-based artificial intelligence system for an interactive game. The chosen game is a remake of Pac-Man in whi...