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DSD
2007
IEEE
164views Hardware» more  DSD 2007»
16 years 20 days ago
An Efficient Hardware Architecture for Quarter-Pixel Accurate H.264 Motion Estimation
In this paper, we present an efficient hardware architecture for real-time implementation of quarter-pixel accurate variable block size motion estimation for H.264 / MPEG4 Part 10...
Serkan Oktem, Ilker Hamzaoglu
MM
2004
ACM
116views Multimedia» more  MM 2004»
15 years 11 months ago
First-year students' paper chase: a mobile location-aware multimedia game
The latest achievements in the field of mobile networks and ubiquitous computing enable the integration and combination of technologies like Internet, Java, and multimedia in a n...
Palle Klante, Jens Krösche, Daniela Ratt, Sus...
IEEECGIV
2006
IEEE
16 years 11 days ago
Real-Time Tracking with Non-Rigid Geometric Templates Using the GPU
The tracking of features in real-time video streams forms the integral part of many important applications in human-computer interaction and computer vision. Unfortunately trackin...
Julius Fabian Ohmer, Frédéric Maire,...
SAB
2004
Springer
289views Optimization» more  SAB 2004»
15 years 11 months ago
An Overview of Physicomimetics
This paper provides an overview of our framework, called physicomimetics, for the distributed control of swarms of robots. We focus on robotic behaviors that are similar to those s...
William M. Spears, Diana F. Spears, Rodney Heil, W...
MIDDLEWARE
2004
Springer
15 years 11 months ago
A message-oriented middleware for sensor networks
The miniaturization of hardware components has lead to the development of Wireless Sensor Networks (WSN) and networked-applications over them. Meanwhile, middleware systems have a...
Eduardo Souto, Germano Guimarães, Glauco Va...