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VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 11 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
203
Voted
ADHOC
2007
135views more  ADHOC 2007»
15 years 7 months ago
Mitigating the gateway bottleneck via transparent cooperative caching in wireless mesh networks
Wireless mesh networks (WMNs) have been proposed to provide cheap, easily deployable and robust Internet access. The dominant Internet-access traffic from clients causes a congest...
Saumitra M. Das, Himabindu Pucha, Y. Charlie Hu
TOMCCAP
2011
145views more  TOMCCAP 2011»
15 years 1 months ago
A framework for cross-layer optimization of video streaming in wireless networks
tion problem in two steps. First, we formulate an abstract optimization problem for video streaming in wireless networks in general. This formulation exposes the important interact...
Cheng-Hsin Hsu, Mohamed Hefeeda
SIGCOMM
2012
ACM
13 years 9 months ago
Flashback: decoupled lightweight wireless control
Unlike their cellular counterparts, Wi-Fi networks do not have the luxury of a dedicated control plane that is decoupled from the data plane. Consequently, Wi-Fi struggles to prov...
Asaf Cidon, Kanthi Nagaraj, Sachin Katti, Pramod V...
MOBISYS
2009
ACM
16 years 7 months ago
SoundSense: scalable sound sensing for people-centric applications on mobile phones
Top end mobile phones include a number of specialized (e.g., accelerometer, compass, GPS) and general purpose sensors (e.g., microphone, camera) that enable new people-centric sen...
Hong Lu, Wei Pan, Nicholas D. Lane, Tanzeem Choudh...