This paper presents a new model of human attention that allows salient areas to be extracted from video frames. As automatic understanding of video semantic content is still far fr...
Non-verbal behavior, particularly gaze, is a crucial part of human communication. To interact with humans in a rich, natural way, social interfaces need to use this communicative ...
Human movements are important cues for recognizing human actions, which can be captured by explicit modeling and tracking of actor or through space-time low-level features. Howeve...
Design activity has recently attempted to embrace “designing the user experience.” Designers need to demystify how we design for user experience and how the products we design...
not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigati...