Visually impaired people constantly interpret moving phenomena in the real world; they do not lack the skills to understand the meaning of what is portrayed in an animation. Howev...
Context-aware artifacts can be seen as an important class of socially adept technologies. In this paper, we focus on the fact that disregarding trivial notions of context, context...
Stephen Marsh, Lucy T. Nowell, John F. Meech, Kers...
Today's mobile phones are essentially off-the-shelf, mass-market wearable computers. In this paper, we describe mobile social software that uses location, proximity and tone ...
This paper describes a series of user-centred design sessions conducted with children of varying ages to explore near-future applications of sensor-based technologies. We explain ...
In this paper, we describe "Experience Prototyping" as a form of prototyping that enables design team members, users and clients to gain first-hand appreciation of exist...