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» The Dea[r]th of Human Understanding
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CHI
2002
ACM
16 years 6 months ago
Constructing moving pictures eyes-free: an animation tool for the blind
Visually impaired people constantly interpret moving phenomena in the real world; they do not lack the skills to understand the meaning of what is portrayed in an animation. Howev...
Hesham M. Kamel, James A. Landay
CHI
2002
ACM
16 years 6 months ago
The philosophy and design of socially adept technologies
Context-aware artifacts can be seen as an important class of socially adept technologies. In this paper, we focus on the fact that disregarding trivial notions of context, context...
Stephen Marsh, Lucy T. Nowell, John F. Meech, Kers...
ISWC
2006
IEEE
16 years 8 days ago
VibeFones: Socially Aware Mobile Phones
Today's mobile phones are essentially off-the-shelf, mass-market wearable computers. In this paper, we describe mobile social software that uses location, proximity and tone ...
Anmol Madan, Alex Pentland
NORDICHI
2006
ACM
16 years 7 days ago
Exploring the space of near-future design with children
This paper describes a series of user-centred design sessions conducted with children of varying ages to explore near-future applications of sensor-based technologies. We explain ...
Mark Stringer, Eric Harris, Geraldine Fitzpatrick
ACMDIS
2000
ACM
15 years 10 months ago
Experience Prototyping
In this paper, we describe "Experience Prototyping" as a form of prototyping that enables design team members, users and clients to gain first-hand appreciation of exist...
Marion Buchenau, Jane Fulton Suri