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CHI
2006
ACM
16 years 7 months ago
A continuous and objective evaluation of emotional experience with interactive play environments
Researchers are using emerging technologies to develop novel play environments, while established computer and console game markets continue to grow rapidly. Even so, evaluating t...
Regan L. Mandryk, M. Stella Atkins, Kori M. Inkpen
CHI
2003
ACM
16 years 7 months ago
iStuff: a physical user interface toolkit for ubiquitous computing environments
The iStuff toolkit of physical devices, and the flexible software infrastructure to support it, were designed to simplify the exploration of novel interaction techniques in the po...
Rafael Ballagas, Meredith Ringel, Maureen C. Stone...
SIGMOD
2005
ACM
157views Database» more  SIGMOD 2005»
16 years 7 months ago
Meta-data version and configuration management in multi-vendor environments
Nearly all components that comprise modern information technology, such as Computer Aided Software Engineering (CASE) tools, Enterprise Application Integration (EAI) environments,...
John R. Friedrich
195
Voted
VR
2008
IEEE
113views Virtual Reality» more  VR 2008»
16 years 1 months ago
Mobile Group Dynamics in Large-Scale Collaborative Virtual Environments
We have developed techniques called Mobile Group Dynamics (MGDs), which help groups of people to work together while they travel around large-scale virtual environments. MGDs expl...
Trevor J. Dodds, Roy A. Ruddle
HPCC
2007
Springer
16 years 29 days ago
CIVIC: A Hypervisor Based Virtual Computing Environment
The purpose of virtual computing environment is to improve resource utilization by providing a unified integrated operating platform for users and applications based on aggregation...
Jinpeng Huai, Qin Li, Chunming Hu