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VR
2008
IEEE
128views Virtual Reality» more  VR 2008»
16 years 1 months ago
GVT: a platform to create virtual environments for procedural training
The use of Virtual Environments for Training is strongly stimulated by important needs for training on sensitive equipments. Yet, developing such an application is often done with...
Stéphanie Gerbaud, Nicolas Mollet, Franck G...
WCRE
2003
IEEE
15 years 12 months ago
Toward an environment for comprehending distributed systems
Many modern software systems are often large, distributed, written in more than one programming language, and developed using pre-built components. This paper presents the results...
Maher Salah, Spiros Mancoridis
AINA
2006
IEEE
16 years 24 days ago
Communication between Outdoor Field and Immersive Virtual Environment
This paper proposes the concept of the hybrid information space that integrates the information space seamlessly between the real world and the virtual world, and the prototype sy...
Tetsuro Ogi, Tetsuro Fujise
CCECE
2006
IEEE
16 years 24 days ago
XPHEVE: An Extensible Physics Engine for Virtual Environments
Virtual Reality (VR) has gained more popularity in the recent years due to the advancements in hardware technology, an advancement that eliminated much of the limitations that VR ...
Saeid Nourian, Xiaojun Shen, Nicolas D. Georganas
HICSS
2003
IEEE
207views Biometrics» more  HICSS 2003»
16 years 18 hour ago
Multi-Agent Systems and Microeconomic Theory: A Negotiation Approach to Solve Scheduling Problems in High Dynamic Environments
Microeconomics offer a far developed theory on the subject of rational choice. This theory is applied to a multi-agent system, which has been modeled in order to establish schedul...
Hans Czap, Marc Becker