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ETS
2000
IEEE
126views Hardware» more  ETS 2000»
15 years 6 months ago
Dynamic Goal-Based Role-Play Simulation on the Web: A Case Study
This paper outlines and discusses the pedagogical approach, the technical design architecture, and an innovative implementation of a collaborative role-play simulation technology ...
Som Naidu, Albert Ip, Roni Linser
CW
2003
IEEE
15 years 12 months ago
MASCARET: Pedagogical Multi-Agents System for Virtual Environment for Training
This study concerns virtual environments for training in operational conditions. The principal developed idea is that these environments are heterogeneous and open multi-agent sys...
Cedric Buche, Ronan Querrec, Pierre De Loor, Pierr...
VRST
2003
ACM
15 years 12 months ago
Information-rich virtual environments: theory, tools, and research agenda
Virtual environments (VEs) allow users to experience and interact with a rich sensory environment, but most virtual worlds contain only sensory information similar to that which w...
Doug A. Bowman, Chris North, Jian Chen, Nicholas F...
CHI
2008
ACM
16 years 7 months ago
Design, adoption, and assessment of a socio-technical environment supporting independence for persons with cognitive disabilitie
A significant fraction of persons with cognitive disabilities are potentially able to live more independently with the use of powerful tools embedded in their social environment. ...
Stefan Carmien, Gerhard Fischer
WMTE
2005
IEEE
16 years 7 days ago
Supporting Pervasive Learning Environments: Adaptability and Context Awareness in Mobile Learning
In the mobile learning context, it is helpful to consider context awareness and adaptivity as two sides of the same coin. The purpose of the adaptivity and context awareness is to...
Antti Syvänen, Russell Beale, Mike Sharples, ...