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» The Culture Based Model: Constructing a Model of Culture
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VIIP
2001
15 years 7 months ago
Collision Handling and Shadow Casting in Virtual-Prismaker
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...
Víctor López-Jaquero, Antonio Fern&a...
FLAIRS
2000
15 years 7 months ago
Actively Supporting Collaboration in Virtual Learning Environments
Collaboration between peers is an important aspect of the learning process and can considerably augment learning in studying complex domains. To ensure that peer collaboration occ...
Adrian Gordon, Lynne E. Hall
GG
2010
Springer
15 years 7 months ago
Multi-Amalgamation in Adhesive Categories
Abstract. Amalgamation is a well-known concept for graph transformations in order to model synchronized parallelism of rules with shared subrules and corresponding transformations....
Ulrike Golas, Hartmut Ehrig, Annegret Habel
CVPR
2010
IEEE
15 years 6 months ago
Point-based non-rigid surface registration with accuracy estimation
This article presents a new method for non-rigid surface registration between a surface model and a surface of an internal organ in a given 3D medical image. The surface is repres...
Hidekata Hontani, Wataru Watanabe
BC
2007
102views more  BC 2007»
15 years 6 months ago
Bayesian processing of vestibular information
Complex self-motion stimulations in the dark can be powerfully disorienting and can create illusory motion percepts. In the absence of visual cues, the brain has to use angular and...
Jean Laurens, Jacques Droulez