We present a design tool for automated synthesis of embedded systems on distributed COTS-based platforms. Our synthesis tool consists of (1) a graphical user interface for input o...
Dong-In Kang, Richard Gerber, Leana Golubchik, Jef...
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Abstract--Phase-Change Random Access Memory (PRAM) has become one of the most promising emerging memory technologies, due to its attractive features such as high density, fast acce...
The difficulties remote participants of distributed meetings face are widely recognized. In this paper we describe the design of an avatar-based e-meeting support tool named Olymp...
N. Sadat Shami, Li-Te Cheng, Steven L. Rohall, And...