Sciweavers

1683 search results - page 114 / 337
» The Crowd is a Collaborative Network
Sort
View
TEI
2010
ACM
173views Hardware» more  TEI 2010»
16 years 1 months ago
ToonTastic: a global storytelling network for kids, by kids
Creativity, collaboration, and cultural understanding are becoming increasingly important in our workplace and society. As educators, we are therefore challenged to create new opp...
Andy Russell
GLOBECOM
2008
IEEE
16 years 24 days ago
TwoHop: Metric-Based Trust Evaluation for Peer-to-Peer Collaboration Environments
—Communications are increasingly relying on peer– to–peer models of interaction in which all participating entities have the same level of authority. Such models allow develo...
Dimitris Glynos, Patroklos G. Argyroudis, Christos...
VL
2008
IEEE
149views Visual Languages» more  VL 2008»
16 years 22 days ago
Collaborative end-user development on handheld devices
Web 2.0 has enabled end users to collaborate through their own developed artifacts, moving on from text (e.g., Wikipedia, Blogs) to images (e.g., Flickr) and movies (e.g., YouTube...
Navid Ahmadi, Alexander Repenning, Andri Ioannidou
COLCOM
2007
IEEE
16 years 21 days ago
Uncompressed HD video for collaborative teaching - an experiment
Abstract—This article describes a distributed classroom experiment carried out by five universities in the US and Europe at the beginning of 2007. This experiment was motivated ...
Andrei Hutanu, Ravi Paruchuri, Daniel Eiland, Milo...
ICC
2007
IEEE
100views Communications» more  ICC 2007»
16 years 20 days ago
Service Delivery in Collaborative Context-Aware Environments Using Fuzzy Logic
— This paper illustrates a novel decision making algorithm to deliver telecommunication services that match in the best possible way end-user’s requirements to current environm...
Raffaele Giaffreda, Javier A. Barria