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ATAL
2008
Springer
15 years 8 months ago
Demonstration of multi-agent potential fields in real-time strategy games
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
Johan Hagelbäck, Stefan J. Johansson
CC
2008
Springer
15 years 8 months ago
Generating SIMD Vectorized Permutations
Abstract. This paper introduces a method to generate efficient vectorized implementations of small stride permutations using only vector load and vector shuffle instructions. These...
Franz Franchetti, Markus Püschel
CIKM
2008
Springer
15 years 8 months ago
An effective statistical approach to blog post opinion retrieval
Finding opinionated blog posts is still an open problem in information retrieval, as exemplified by the recent TREC blog tracks. Most of the current solutions involve the use of e...
Ben He, Craig Macdonald, Jiyin He, Iadh Ounis
DCOSS
2010
Springer
15 years 8 months ago
Wireless Jamming Localization by Exploiting Nodes' Hearing Ranges
Jamming attacks are especially harmful when ensuring the dependability of wireless communication. Finding the position of a jammer will enable the network to actively exploit a wid...
Zhenhua Liu, Hongbo Liu, Wenyuan Xu, Yingying Chen
DIMEA
2008
212views Multimedia» more  DIMEA 2008»
15 years 7 months ago
A game-engine based virtual museum authoring and presentation system
In this paper we present a system that facilitates virtual museum development and usage. The system is based on a game engine, ensuring thus minimal cost and good performance, and...
Victor Mateevitsi, Michael Sfakianos, George Lepou...