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ICCV
2009
IEEE
15 years 5 months ago
Matching as a non-cooperative game
With this paper we offer a game-theoretic perspective for the all-pervasive matching problem in computer vision. Specifically, we formulate the matching problem as a (population) ...
Andrea Albarelli, Samuel Rota Bulò, Andrea ...
213
Voted
CVPR
2005
IEEE
16 years 9 months ago
Diagram Structure Recognition by Bayesian Conditional Random Fields
Hand-drawn diagrams present a complex recognition problem. Elements of the diagram are often individually ambiguous, and require context to be interpreted. We present a recognitio...
Yuan (Alan) Qi, Martin Szummer, Thomas P. Minka
220
Voted
CVPR
2007
IEEE
16 years 9 months ago
Incorporating On-demand Stereo for Real Time Recognition
A new method for localising and recognising hand poses and objects in real-time is presented. This problem is important in vision-driven applications where it is natural for a use...
Thomas Deselaers, Antonio Criminisi, John M. Winn,...
193
Voted
ICFP
2006
ACM
16 years 7 months ago
Towards an automatic complexity analysis for generic programs
Generic libraries, such as the C++ Standard Template Library (STL), provide flexible, high-performance algorithms and data types, along with functional specifications and performa...
Kyle D. Ross
205
Voted
ICRA
2009
IEEE
123views Robotics» more  ICRA 2009»
16 years 1 months ago
Tracking groups of people with a multi-model hypothesis tracker
Abstract— People in densely populated environments typically form groups that split and merge. In this paper we track groups of people so as to reflect this formation process an...
Boris Lau, Kai Oliver Arras, Wolfram Burgard