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» The Construction of Ludic Space
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STOC
2005
ACM
133views Algorithms» more  STOC 2005»
16 years 6 months ago
An O(log n log log n) space algorithm for undirected st-connectivity
Abstract. We present a deterministic O(log n log log n) space algorithm for undirected stconnectivity. It is based on a space-efficient simulation of the deterministic EREW algorit...
Vladimir Trifonov
HICSS
2005
IEEE
164views Biometrics» more  HICSS 2005»
15 years 11 months ago
Knowledge Creation and Integration: Creative Space and Creative Environments
This paper presents first a review of recent advancements in the theory of knowledge creation, starting with Shinayakana Systems Approach of Sawaragi and Nakamori and The Knowledg...
Andrzej P. Wierzbicki, Yoshiteru Nakamori
DIGRA
2005
Springer
15 years 11 months ago
Build It to Understand It: Ludology Meets Narratology in Game Design Space
Building experimental games offers an alternative methodology for researching and understanding games, beyond what can be understood by playing and studying existing games alone. ...
Michael Mateas, Andrew Stern
EMSOFT
2003
Springer
15 years 11 months ago
Constraint-Based Design-Space Exploration and Model Synthesis
An important bottleneck in model-based design of embedded systems is the cost of constructing models. This cost can be significantly decreased by increasing the reuse of existing m...
Sandeep Neema, Janos Sztipanovits, Gabor Karsai, K...
CBSE
2008
Springer
15 years 8 months ago
State Space Reduction Techniques for Component Interfaces
Abstract. Automata-based interface and protocol specifications provide an elegant framework to capture and automatically verify the interactive behavior of component-based software...
Markus Lumpe, Lars Grunske, Jean-Guy Schneider