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» The Construction of Ludic Space
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SI3D
2010
ACM
16 years 1 months ago
Synthesis and editing of personalized stylistic human motion
This paper presents a generative human motion model for synthesis, retargeting, and editing of personalized human motion styles. We first record a human motion database from mult...
Jianyuan Min, Huajun Liu, Jinxiang Chai
TEI
2010
ACM
135views Hardware» more  TEI 2010»
16 years 1 months ago
Designing interactive kinetic surfaces for everyday objects and environments
This research focuses on the topic of interactive surfaces, especially those which embody kinetic interactions. Through the research, I will provide a definition and a theoretical...
Hyunjung Kim
SI3D
2009
ACM
16 years 1 months ago
A novel page-based data structure for interactive walkthroughs
Given a data layout of a large walkthrough scene, we present a novel and simple spatial hierarchy on the disk-pages of the layout that has notable advantages over a conventional s...
Behzad Sajadi, Yan Huang, Pablo Diaz-Gutierrez, Su...
CEC
2009
IEEE
16 years 1 months ago
Mobile processes, mobile channels and complex dynamic systems
— This paper explores a process-oriented approach to complex systems design, using massive fine-grained concurrency, mobile channels and mobile processes. The complex systems st...
Eric Bonnici, Peter H. Welch
SIBGRAPI
2009
IEEE
16 years 1 months ago
A Multi-linear Discriminant Analysis of 2D Frontal Face Images
We have designed and implemented a multi-linear discriminant method of constructing and quantifying statistically significant changes on human identity photographs. The method is...
Carlos E. Thomaz, Vagner do Amaral, Gilson Antonio...