This paper presents a view independent face recognition method based on kernel principal component analysis (KPCA) of local parts. View changes induce large variation in feature s...
This paper describes Squidball, a new large-scale motion capture based game. It was tested on up to 4000 player audiences last summer at SIGGRAPH 2004. It required the construction...
Christoph Bregler, Clothilde Castiglia, Jessica De...
Why is probabilistic roadmap (PRM) planning probabilistic? How does the probability measure used for sampling a robot’s configuration space affect the performance of a PRM plan...
Our aim is to investigate the factors which determine the intrinsic hardness of constructing a solution to any particular constraint satisfaction problem instance, regardless of th...
George Boukeas, Constantinos Halatsis, Vassilis Zi...
Painters and illustrators commonly sketch vanishing points and lines to guide the construction of perspective images. We present a tool that gives users the ability to manipulate ...