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» The Construction of Ludic Space
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ECAL
2003
Springer
15 years 11 months ago
Production of Gliders by Collisions in Rule 110
Abstract. We investigate the construction of all the periodic structures or “ gliders ” up to now known in the evolution space of the onedimensional cellular automaton Rule 110...
Genaro Juárez Martínez, Harold V. Mc...
ERSHOV
2003
Springer
15 years 11 months ago
Intersecting Classes and Prototypes
Abstract. The object-oriented programming language design space consists of class-based and prototype-based languages. Both language families have been shown to posses many advanta...
Wolfgang De Meuter, Theo D'Hondt, Jessie Dedecker
ICPR
2002
IEEE
15 years 11 months ago
Exploratory Analysis of Point Proximity in Subspaces
We consider clustering as computation of a structure of proximity relationships within a data set in a feature space or its subspaces. We propose a data structure to represent suc...
Tin Kam Ho
ARTS
1999
Springer
15 years 10 months ago
Verifying Progress in Timed Systems
In this paper we study the issue of progress for distributed timed systems modeled as the parallel composition of timed automata. We clarify the requirements of discrete progress (...
Stavros Tripakis
CG
1998
Springer
15 years 10 months ago
From Simple Features to Sophisticated Evaluation Functions
This paper discusses a practical framework for the semi automatic construction of evaluation functions for games. Based on a structured evaluation function representation, a proced...
Michael Buro