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» The Construction of Ludic Space
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ICIP
2007
IEEE
16 years 8 months ago
3D Human Motion Tracking using Manifold Learning
This paper introduces a framework to track 3D human movement using Gaussian process dynamic model (GPDM) and particle filter. The framework combines the particle filter and discri...
Feng Guo, Gang Qian
NETGAMES
2005
ACM
15 years 12 months ago
A distributed event delivery method with load balancing for MMORPG
In this paper, we propose a new distributed event delivery method for MMORPG (Massively Multiplayer Online Role Playing Games). In our method, the whole game space is divided into...
Shinya Yamamoto, Yoshihiro Murata, Keiichi Yasumot...
PAMI
2008
215views more  PAMI 2008»
15 years 6 months ago
Evaluating Shape Correspondence for Statistical Shape Analysis: A Benchmark Study
This paper introduces a new benchmark study to evaluate the performance of landmark-based shape correspondence used for statistical shape analysis. Different from previous shape-co...
Brent C. Munsell, Pahal Dalal, Song Wang
OTM
2010
Springer
15 years 4 months ago
Evaluation of Metaverse Server in a Widely-Distributed Environment
"Metaverse" is a new service connecting to three dimensional virtual space constructed as electronic data through the Internet, which is expected to be spread in the futu...
Mayu Matsubara, Masato Oguchi
GD
2009
Springer
15 years 4 months ago
Algebraic Methods for Counting Euclidean Embeddings of Rigid Graphs
Abstract. The study of (minimally) rigid graphs is motivated by numerous applications, mostly in robotics and bioinformatics. A major open problem concerns the number of embeddings...
Ioannis Z. Emiris, Elias P. Tsigaridas, Antonios V...