: A speech-driven embodied interactive actor called InterActor with both functions of speaker and listener is developed for activating human interaction and communication by genera...
We present an architecture and an on-line learning algorithm and apply it to the problem of part-ofspeech tagging. The architecture presented, SNOW, is a network of linear separat...
Abstract. We present the results of UMBC’s participation in the Web and Novelty tracks. We explored various heuristics-based link analysis approaches to the Topic Distillation ta...
Srikanth Kallurkar, Yongmei Shi, R. Scott Cost, Ch...
Automated problem solving is viewed typically as the expenditure of computation to solve one or more problems passed to a reasoning system. In response to each problem received, e...
Many processes are composed of a n-fold repetition of some simpler process. If the whole process can be modeled with a neural network, we present a method to derive a model of the...