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» The Computational Complexity of Linear Optics
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SIGGRAPH
1998
ACM
15 years 10 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
ISCAS
1994
IEEE
131views Hardware» more  ISCAS 1994»
15 years 10 months ago
An Efficient Design Method for Optimal Weighted Median Filtering
Earlier research has shown that the problem of optimal weighted median filtering with structural constraints can be formulated as a nonconvex nonlinear programming problem in gene...
Ruikang Yang, Moncef Gabbouj, Yrjö Neuvo
ECAI
2006
Springer
15 years 10 months ago
Least Squares SVM for Least Squares TD Learning
Abstract. We formulate the problem of least squares temporal difference learning (LSTD) in the framework of least squares SVM (LS-SVM). To cope with the large amount (and possible ...
Tobias Jung, Daniel Polani
SIGGRAPH
2000
ACM
15 years 10 months ago
Out-of-core simplification of large polygonal models
We present an algorithm for out-of-core simplification of large polygonal datasets that are too complex to fit in main memory. The algorithm extends the vertex clustering scheme o...
Peter Lindstrom
ICASSP
2010
IEEE
15 years 6 months ago
Gradient Polytope Faces Pursuit for large scale sparse recovery problems
Polytope Faces Pursuit is a greedy algorithm that performs Basis Pursuit with similar order complexity to Orthogonal Matching Pursuit. The algorithm adds one basis vector at a tim...
Aris Gretsistas, Ivan Damnjanovic, Mark D. Plumble...