Previous works on buffer planning are mainly based on fixed die placement. It is necessary to reduce the complexity of computing the feasible buffer insertion sites to integrate t...
Yuchun Ma, Xianlong Hong, Sheqin Dong, Song Chen, ...
We present a system for rendering very complex 3D models at interactive rates. We select a subset of the model as preferred viewpoints and partition the space into virtual cells. ...
Daniel G. Aliaga, Jonathan D. Cohen, Andrew Wilson...
Unstructured grids can represent the complex geometry of the ocean basin with high delity. The lack of development tools supporting irregular grid problems discourages the use of ...
As application complexity increases, modern embedded systems have adopted heterogeneous processing elements to enhance the computing capability or to reduce the power consumption. ...
We consider PAC learning of simple cooperative games, in which the coalitions are partitioned into "winning" and "losing" coalitions. We analyze the complexity...