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EUROPAR
2007
Springer
16 years 23 days ago
Fine Tuning Algorithmic Skeletons
Abstract. Algorithmic skeletons correspond to a high-level programming model that takes advantage of nestable programming patterns to hide the complexity of parallel/distributed ap...
Denis Caromel, Mario Leyton
GECCO
2007
Springer
183views Optimization» more  GECCO 2007»
16 years 23 days ago
Another investigation on tournament selection: modelling and visualisation
Tournament selection has been widely used and studied in evolutionary algorithms. To supplement the study of tournament selection, this paper provides several models describing th...
Huayang Xie, Mengjie Zhang, Peter Andreae
GECCO
2007
Springer
143views Optimization» more  GECCO 2007»
16 years 23 days ago
Learning and exploiting knowledge in multi-agent task allocation problems
Imagine a group of cooperating agents attempting to allocate tasks amongst themselves without knowledge of their own capabilities. Over time, they develop a belief of their own sk...
Adam Campbell, Annie S. Wu
GECCO
2007
Springer
177views Optimization» more  GECCO 2007»
16 years 23 days ago
Evolving virtual creatures revisited
Thirteen years have passed since Karl Sims published his work on evolving virtual creatures. Since then, several novel approaches to neural network evolution and genetic algorithm...
Peter Krcah
GECCO
2007
Springer
142views Optimization» more  GECCO 2007»
16 years 23 days ago
Simulations of egoistic and altruistic behaviors using the vidya multiagent system platform
This paper investigates the impacts of individual egoistic and altruistic behaviors in a virtual society built upon the Vidya game, used here as the social simulation and Multiage...
Marcelo Souza Pita, Fernando Buarque de Lima Neto