Modern distributed software applications generally operate in complex and heterogeneous computing environments (like the World Wide Web). Different paradigms (client-server, mobili...
Agents engaged in noncooperative interaction may seek to achieve a Nash equilibrium; this requires that agents be aware of others’ rewards. Misinformation about rewards leads to...
One of the major challenges facing a present day game development company is the removal of bugs from such complex virtual environments. This work presents an approach for measuri...
Background: Computational biologists use Expectation values (E-values) to estimate the number of solutions that can be expected by chance during a database scan. Here we focus on ...
The goal of this paper is to illustrate how frameworks and patterns address complexities that arise in the design and implementation of high-performance distributed software syste...