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SIGGRAPH
1998
ACM
15 years 10 months ago
A Shading Language on Graphics Hardware: The Pixelflow Shading System
Over the years, there have been two main branches of computer graphics image-synthesis research; one focused on interactivity, the other on image quality. Procedural shading is a ...
Marc Olano, Anselmo Lastra
SIGGRAPH
1994
ACM
15 years 10 months ago
Textures and radiosity: controlling emission and reflection with texture maps
In this paper we discuss the efficient and accurate incorporation of texture maps into a hierarchical Galerkin radiosity algorithm. This extension of the standard algorithm allows...
Reid Gershbein, Peter Schröder, Pat Hanrahan
CVPR
2004
IEEE
15 years 10 months ago
Efficient Graphical Models for Processing Images
Graphical models are powerful tools for processing images. However, the large dimensionality of even local image data poses a difficulty: representing the range of possible graphi...
Marshall F. Tappen, Bryan C. Russell, William T. F...
ECCV
2006
Springer
15 years 8 months ago
Robust Head Tracking with Particles Based on Multiple Cues Fusion
This paper presents a fully automatic and highly robust head tracking algorithm based on the latest advances in real-time multi-view face detection techniques and multiple cues fus...
Yuan Li, Haizhou Ai, Chang Huang, Shihong Lao
CAINE
2008
15 years 7 months ago
An Inexpensive Terrain Awareness and Warning System for Small Aircraft
For pilots the importance of knowing their height (distance above the ground) cannot be minimized. An error in determining height can easily prove fatal. Commercial and military a...
Kim P. Martin, Dwight D. Egbert, Frederick C. Harr...