In this paper we present novel algorithms for computing scenes and within-scene structures in films. We begin by mapping insights from film-making rules and experimental results f...
The divide-and-conquer principle is a majoi paradigm of algorithms design. Corresponding cost functions satisfy recurrences that directly reflect the decomposition mechanism used i...
A distributed task T is 1-solvable if there exists a protocol that solves it in the presence of (at most) one crash failure. A precise characterization of the 1-solvable tasks was...
For the worst-case execution time (WCET) analysis, especially loops are an inherent source of unpredictability and loss of precision. This is caused by the difficulty to obtain sa...
Paul Lokuciejewski, Heiko Falk, Martin Schwarzer, ...
Denial-of-service (DoS) attacks significantly degrade service quality experienced by legitimate users by introducing long delays, excessive losses, and service interruptions. The ...
Jelena Mirkovic, Peter L. Reiher, Sonia Fahmy, Ros...