The Voronoi game is a two-person game which is a model for a competitive facility location. The game is done on a continuous domain, and only two special cases (1-dimensional case ...
This paper addresses the problem of finding the worst case end-to-end delay and buffer occupancy bounds in ATM networks with rate-controlled, non-work conserving servers. A theore...
This paper discusses the impact of migrating from 2-D to 3-D on floorplanning and placement. By looking at a basic formulation of graph cuboidal dual problem, we show that the 3-...
It is known that in general, statistical analysis of interval data is an NP-hard problem: even computing the variance of interval data is, in general, NP-hard. Until now, only one ...
Gang Xiang, Scott A. Starks, Vladik Kreinovich, Lu...
The lifting of results from factor groups to the full group is a standard technique for solvable groups. This paper shows how to utilize this approach in the case of non-solvable n...