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HICSS
2007
IEEE
93views Biometrics» more  HICSS 2007»
16 years 1 months ago
Making Sense of Stories: the development of a new mobile computer game
This paper analyzes the retrospective stories of a four person team responsible for developing a new computer game for mobile phones. Our theorizing is based on an in-depth, two y...
Patrick Stacey, Andrew Brown, Joe Nandhakumar
DATE
2005
IEEE
140views Hardware» more  DATE 2005»
16 years 8 days ago
Quality-Driven Proactive Computation Elimination for Power-Aware Multimedia Processing
We present a novel, quality-driven, architectural-level approach that trades-off the output quality to enable power-aware processing of multimedia streams. The error tolerance of ...
Shrirang M. Yardi, Michael S. Hsiao, Thomas L. Mar...
GRID
2005
Springer
16 years 5 days ago
Grid-level computing needs pervasive debugging
— Developing applications for parallel and distributed systems is hard due to their nondeterministic nature; developing debugging tools for such systems and applications is even ...
Rashid Mehmood, Jon Crowcroft, Steven Hand, Steven...
ICFEM
2005
Springer
16 years 5 days ago
Using Three-Valued Logic to Specify and Verify Algorithms of Computational Geometry
Many safety-critical systems deal with geometric objects. Reasoning about the correctness of such systems is mandatory and requires the use of basic definitions of geometry for th...
Jens Brandt, Klaus Schneider
WEBI
2005
Springer
16 years 4 days ago
Semantic Based Collaborative P2P in Ubiquitous Computing
We propose a collaborative environment for semanticenabled mobile devices (e.g. PDAs, cell phones, laptops) in peer to peer scenarios. Within the environment, resource discovery i...
Michele Ruta, Tommaso Di Noia, Eugenio Di Sciascio...