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TEI
2010
ACM
257views Hardware» more  TEI 2010»
16 years 1 months ago
Traditional games meet ICT: a case study on go game augmentation
While pervasive technologies explore new gaming styles, traditional games, such as cards and tabletop games are still appealing and have various irreplaceable flavors. We point ou...
Takahiro Iwata, Tetsuo Yamabe, Mikko Polojärv...
ISEUD
2009
Springer
16 years 1 months ago
Mutual Development: A Case Study in Customer-Initiated Software Product Development
The paper is a case study of customer-initiated software product development. We have observed and participated in system development activities in a commercial software house (com...
Renate Andersen, Anders I. Mørch
COLCOM
2008
IEEE
16 years 29 days ago
The Data Interoperability Problem as an Exemplary Case Study in the Development of Software Collaboration Environments
The Data Interoperability Problem appears in contexts where consumers need to peruse data owned by producers, and the syntax and/or semantics of such data—at both end points—ar...
Arturo J. Sánchez-Ruíz, Karthikeyan ...
IPPS
2008
IEEE
16 years 27 days ago
Model-guided performance tuning of parameter values: A case study with molecular dynamics visualization
In this paper, we consider the interaction between application programmers and tools that automatically search a space of application-level parameters that are believed to impact ...
Yiinju L. Nelson, Bhupesh Bansal, Mary W. Hall, Ai...
DSN
2007
IEEE
16 years 25 days ago
The Case for FEC-Based Reliable Multicast in Wireless Mesh Networks
Many important applications in wireless mesh networks require reliable multicast communication. Previously, Forward Error Correction (FEC) techniques have been proved successful f...
Dimitrios Koutsonikolas, Y. Charlie Hu